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The Ninth Week

  • elliearbuthnott67
  • Dec 30, 2022
  • 1 min read

On the ninth week, I focused on using Substance Sampler to create my own textures for my scene. I created a shiny wood grain texture for the battle station, two carpet textures for the flooring and a leather texture to use for the different chairs.

I continued to update my models. I took my battle station, and revisited the UVs to make the UV island flat and straight to make the wood grain match my references. I used further mesh smoothing and normals to smooth out the main section - editing the normals to edit weird shadows.


 
 
 

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Floor plan by Andrew Probert (Designer of both USS Enterprise for Star Trek: The Motion Picture and the Enterprise-D for Star Trek: The...

 
 
 

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