The Ninth Week
- elliearbuthnott67
- Dec 30, 2022
- 1 min read
On the ninth week, I focused on using Substance Sampler to create my own textures for my scene. I created a shiny wood grain texture for the battle station, two carpet textures for the flooring and a leather texture to use for the different chairs.
I continued to update my models. I took my battle station, and revisited the UVs to make the UV island flat and straight to make the wood grain match my references. I used further mesh smoothing and normals to smooth out the main section - editing the normals to edit weird shadows.
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