The Fourteenth Week
- elliearbuthnott67
- Dec 30, 2022
- 1 min read
On the fourteenth week I worked on getting my scene ready to render and export my cinematic. I built my lighting again and adjusted the results, changing any inconsistencies. I took a range of high-quality screenshots, using all of my cameras to get a range of shots to pick from.Below are the shots I chose to keep.
Using various shots of my progress I created a gif from start to finish which I have added below.

I exported the cinematic and imported it into my editing software - before finding that the cinematic stopped the media textures in my scene and changed them to pure black. I made many attempts to fix this, though it seems to be an ongoing issue with UE5 where media textures are incompatible with the sequencer. I tried screen recording, which did not work either - because the application could not function with unreal open. Unfortunately, this meant that I was unable to use any animated media in my scene. Instead, I took frames of the animated media, and reimported them as images/alphas to make into decals.
Then I made a new scene for my modular shot, taking all of my meshes and organizing them. I reapplied the textures and took a high-quality screenshot of it.

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